Wednesday, February 8, 2012

Bouncing Ball Tutorial Pt. 2

So the new assignment was to recreate the bouncing ball tutorial and change some things, or add some things, and play with the system. I did just that, by adding some ball rotation and and some other extras.

That is a rendered screen from the animation, with lights and shadows added. I have two spotlights in place from two exact opposite views that cross on the hoop. For things that you can't actually see from a still, the green/red fire is a normal fire effect. Also, the ball has a cat face that says "meow" under it.

The hoop is rotating 90 degrees every ten seconds, and is placed so that the ball still goes through it without touching the hoop. Also, the ball rotates forward 90 degrees every few seconds at a rate that looks natural. At the end of the animation, the ball hits the wall and begins spinning back the other way, rolling towards the hoop, with the correct direction of spin. Also not seen in this shot is the ramp that the ball starts on. Instead of simply a bouncing character like the original tutorial gives, this is a normal ball that rolls off of a ramp into the scene. The whole scene can be seen here:




The first screen shot is without the effect of lighting, so the whole setup is visible, while the second shows the scene with the lighting effects.

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